* Steam: Right-click Grim Fandango Remastered > Properties > Local Files > Browse Local Files, inside the Saves folder. Where do I find the Grim Fandango Remastered save files? Reminder: always send your DXDIAG or OS equivalent when emailing support!! Please send the generated log file and the specs (either Steam or DxDiag) of your machine to Don’t worry about posting them here-it’s easier for us to track if you email. * Additionally you could help us by running the latest patch with logging enabled:ġ) Right click on Grim Fandango Remastered in SteamĤ) Type “-log” (one dash in front of log) in the text field and click “Okay”Ħ) Locate the file “Grim.log” next to the executable (e.g. If this doesn’t solve your problem, though, be sure to turn your scanners back on! On some computers these programs are so demanding that they significantly interfere with games. * Try deactivating heavy background processes like anti-virus or malware scanners. * Disable the Steam overlay in Steam > Settings > In-Game. You can do this by Right clicking on Grim Fandango Remastered in your library, choosing Properties, Advanced, and then clicking the Verify Integrity of Local Game Cache button. * Verify the Integrity of your Local Game Cache. Here are the links below for the three most common ones. A vast majority of issues will be resolved by this.Īs good practice, you should usually grab your updates from your graphics device manufacturer. It’s a simple thing but it’s amazing how many problems this solves.Īlways ensure that your graphics drivers are up to date. Graphics: ATI Radeon HD 4650 / NVIDIA GeForce GT 220 / Intel HD 4000 Graphics Graphics: ATI Radeon HD 4650 / NVIDIA GeForce GT 220 / Intel HD 4000 Graphics, or equivalentĪdditional Notes: GPU that supports OpenGL 3.3 or higher Processor: Intel® Core™ 2 Duo 2.4 GHz, AMD Athlon™ X2 2.8 GHz, or higher * Make sure your system meets the minimum system requirements. If you post about an issue, very likely we’ll ask you to try one or more of these things first. There are a few steps you can try that solve many of the random breakages that users encounter. The game is doing something strange and random and glitchy and none of the specific things below help, what can I do?Ĭomputers are fickle beasts and sometimes things go wrong. * Adjust Advanced Lighting to a lower setting. * Adjust Resolution Scaling to a lower setting. * Play in Windowed mode and resize the window to a smaller setting. * Go to Options > Graphics and Resolution Options There are a few ways to improve performance: My game is running very slowly/kind of laggy. * A log! See below for steps to obtain a log file. We require the full report documents so that we can check driver dates. * Your Steam System Information report, DxDiag, OS X system report, or equivalent document from Linux. * Save file in which the issue still occurs, located by right-click Grim Fandango Remastered > Properties > Local Files > Browse Local Files, inside the Saves folder. We’ll think you’re the coolest if you provide us with the following when you contact us: If that fails, too, then please post a new bug thread on the problem or email us at always send your DXDIAG or OS equivalent when emailing support!! If you have read this FAQ and still can’t find an answer for your problem, do a quick search for other threads on the topic here. Many users are affected by the same problems that have potential solutions or workarounds, which is what this FAQ is all about. For all of our team's coverage of PAX Prime, check out this page.It's early, but figured we'd get this up now! The original Grim Fandango was released by LucasArts in 1998, but we don't know when the remastered version will be launching on PC. I didn't want to see anyone or talk to anyone.” “The day we signed off on that game and said it was ready to ship, we sent it out the door and I went home and took three months off. “When we made that game we put everything we had into it,” Schafer agreed. Chan told a story that because of the intense deadline pressure, his concept art for every room in the game was his first draft-he didn't have time for revisions. The original game was built at a different time in software development, and in many ways it's miraculous that it came out as well as it did. “We want to have a lot of special features, and we do love to talk. In response to an audience question, Schafer wasn't able to confirm that the game would include developer commentary, but he did give a little hint and a wink.
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